It is a solemn warning, when we think of the person who gives it. Freak Yugioh Card Proxies (Anime, OCG, TCG) Want to request a custom card? Part of the reason Konami banned Solemn Judgment is because no matter how many life points you have left, you can still activate it, since paying 1/2 your life points can always be done. So we have a new Limited & Forbidden list arriving in a few weeks, possibly even a few days if we follow the trend of the last list. And I know, comparing Dragon Rulers to the creatures we used back in the day may not seem fair, but what you need to take into consideration is the level of dominance those decks had over their respective formats. No one is forcing you to play upstart. "Normal summon Bear/Geargiarsenal/Abysspike/Yamato?". Which again, I do not think is a bad thing. Konami tried to answer this question by limiting traditional traps; however, clearly it's not working because people think Solemn Warning is degenerate. Warning is significantly more powerful in slower formats. Solemn Warning is just fine at 1. Warning makes bad hands playable, and good hands great. Hand Traps are not an answer to anything like this which doesn't help second turn player. You can MST a Fiendish Chain, you can dodge a Mirror Force or Dimensional Prison; you can Trap stun or Forbidden lance any other trap. We have to consider that second turn player does NOT have any usable traps which takes any counter trap out of the question. Everyone at one point in their lives has lost to Warning exclusively. People are making predictions, fake lists are coming out, banned cards are being bought. Solemn Warning is a Counter Trap Card that can negate the Summon of a monster at the cost of 2000 Life Points. In formats where we had 2 warning, 1 judgment, people still played it. Even with that many Solemns, you did not necessarily always lock your opponent out with them. [Published by n. bangs and j. emory for the tract society of the methodist episcopal church, new york, between 1824 and 1832, monographic, 1824] Pdf. Nombre en Español: Advertencia Solemne: Efecto: Paga 2000 Puntos de Vida. Hope you all enjoyed the video let's see if we can get 200 LIKES! In a format such as this one, FT player opening warning means there is a very high chance the game will be decided next turn. A Solemn Warning to Believers. Solemn Warning is one of the only "NO" cards left. Search solemn warning and thousands of other words in English definition and synonym dictionary from Reverso. (DAE le Goyo Strike Trishula xD?). That's why I think Warning should be gone. Yes it can, but is it stopped often? If their setup is Fiendish Chain, Torrential Warning, no lances or msts will help you. The Lance vs. You agree to the use of cookies by continuing to use this website. Games (and matches) are literally decided based on this card early game. Solemn Judgment required you to pay half your points, which sounds like a high cost. card Solemn Warning in Advanced Format tournament play and Traditional Format tournament play. "My argument is almost always going to be predicated on the idea that if you think back to all of the greatest formats in this games history, a good percentage of them not only had multiple Solemns legal - people played multiple Solemns. You can only have 1 copy maximum of a "Limited" card in your Main Deck, Extra Deck, and Side Deck combined. The only time I think Warning was as strong as it was now, was during Wind-up Inzektor format. Essentially, a resolved warning will end your opponents turn outright, and give you another turn in the game. By using our Services or clicking I agree, you agree to our use of cookies. Contrary to popular belief, upstart does not mean you're playing a 37 card deck. Second turn player does not have a lot of ways to effectively or consistently "play around" Solemn Warning. What's a scarier first turn setup? These two are great solutions to it: a) First Turn Player doesn't draw b) Threat of mass removal like Heavy Storm. Decks that rely on normal summon, or protecting the one monster (yamato, ophion) normally have answers in the form of lance/pandemic and 3 MSTs. Here are some suggestions for replacing Solemn Warning after it … I might be inherently bias. A vital word from the Lord for now: It is written: “Despise not prophesying. Everyone seems to say money but in truth warning is better than strike. Something like bottomless, dprison, compulsory, torrential, etc. Sure, we have Wolfbark and Bear. You cannot negate the activation of a card that cannot Special Summon a monster, such as Lightning Vortex. Konami is probably going to let FT player not draw. Warning is easy to play around, especially with everyone running triple MST and lots of decks running Trap Stun. These allow first turn player to inherently start out with a much higher advantage than their opponent. Sure, it was when Samurai came out and you could play triple Warning, but that was really it. Being able to constantly stop Geargiarmor is not a bad thing (Warning somewhat kept GK Spy in check back in the day). I think of original Gladiator Beasts with triple Solemn, TeleDAD with triple Solemn, Tengu Plants with double Warning, GK/Saber/Plant with triple Warning and so on. We should all be familiar with this card, and know why it's the best trap in the game at the moment. New comments cannot be posted and votes cannot be cast. North Korea says missile test was ‘solemn warning’ to South Korea. Second turn player having 5 cards doesn't help at all to deal with the possible 6+ their opponent may have. The cost isn't that steep. When playing through backrow, warning is the ONLY card any of us are afraid of. Cards that are "Forbidden" cannot be used in your Main Deck, Extra Deck, or Side Deck. No. Konami banned this card on the April 2016 banlist. The Yu-Gi-Oh! Solemn Warning stops your opponent from Summoning, no matter what way they try to do so! Another interesting alternative is putting a "pokemon system" where both players draw 5, set what cards they want / can set then proceed with the game. You can only have, maximum, 2 copies of a "Semi-Limited" card in your Main Deck, Extra Deck, and Side Deck combined. Warning is the best trap to stop a summon. Warning wasn't as great as let's say, Bottomless, in the dragon format, but it was a key card before than, and it a great one now. In addition most monster effects activate on the field or when sent from the field to the graveyard so a warning will stop them by negating the summon. Discuss tactics, episodes, decks, or whatever you'd like. But everyone wants to avoid the possibility of going first AND Solemn Warning AND FT Solemn Warning being degenerate to a game where we complain about so many other cards that "don't let your opponent play Yu-Gi-Oh!". anime series or manga. I didn't say it was broken, I'm just saying that it has no healthy place in the game at the moment. Not only were they able to end turns on Solemn Strike and Solemn Warning, but Infinity would provide another layer of negates. Was this site helpful to you? But if you only got one card to use against all of these decks? Nada. Add to my study list. Cookies on this website are used to improve your experience and display advertising. FT player starts with the advantage (6 cards to work with) over their opponent (5 cards to work with). What do you think? / Bible Study Tools / Bible Study Course / Bible Study Course Lesson 5 / A Solemn Warning to Believers. Darkness Metal finds himself being … Our Privacy Policy contains more information about how we use cookies. The cards most often ran to dodge and deal with trap cards are Mystical Space Typhoon and Forbidden Lance. A topdeck Warning late game while your opponent is try to push back means a win for you. Drink-driving e-scooter rider, 22, banned from the road for 20 months. In the traditional format you can use two Solemn Warning as opposed to one. There's no way Warning is going to be banned, no matter how good it is. I'm just going to copy/paste some things Joe Giorlando had to say about warning over on DGZ last month, because I think he says things about this sort of thing better than I can: The formats you could play triple Warning (or double) were completely fine. Do you see the trend now? I love trap cards. Like having Infection Infestation to stop the obvious traps or Lance to stop the BTH on Bear. Warning, Judgment, Double BTH, or Fiendish, BTH, Prison, Mirror? It feels like you are playing a losing battle that way... but there are very few legitimate options. And in terms of what monsters produce that every turn advantage. Negation doesn't take skill. It's a great card, but I think it can stay at 1, but it should never go beyond that. Yes. When you analyze old formats, you need to analyze the gamestates that were created, not necessarily the level of power in comparison to today. Login or Create an Account. Solemn text When a monster(s) would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy that card. If we reduce the strength of the cards we can open with, we make "auto-win" less of a possibility. There is no reason solemn warning will get banned this format. Essentially it boils down to the fact it ends your opponents turn, and is unanswerable. Zilch. Let's also consider that FT player has the first chance to draw and set an MST to preemptively deal with their opponent's backrow. Cards like Forbidden Lance just make it obnoxious to be forced to play average cards like Fiendish Chain. Opening warning to stop a summon is as degenerate as opening any other trap in this situation; therefore, the issue is that the first turn player has too much advantage being able to set-up and not warning being the problem. All Rights Reserved. SOLEMN PROPHETIC WARNING given by Stanley Frodsham. can you prematurely flip trap stun when you're going second against a 4 backrow board? 0. The Performapal Performage (PePe) deck utilized this card extremely well. I think it needs to go, and the game will be slightly better off without it. We have many interesting things happening on this list for the OCG! He is speaking of His own second coming to judge the world: He is describing the awful state of unreadiness in which many will be found. 몬스터를 특수 소환하는 효과를 포함하는, 몬스터의 효과 / 마법 / 함정 카드가 발동했을 때에 발동할 수 있다. Every other trap in the game has some form of weak spot. Trap issue is similar to the way Seven Tools was used to combat cards like Solemn Warning back in the GK, Saber, Samurai, Plant days. It was balanced once, but I don't think it is any more. WITH the cancellation of the grand procession, “pahalik” and other traditional activities, Quiapo Church officials were hopeful that devotees will have a more solemn celebration of the Feast of the Black Nazarene Saturday, January 9, 2021. If you don't like it, then by all means sell your cards for pennies on the dollar. Do it. But wouldn't a ban list hopefully mitigate that a bit? It can stop any kind of Summon, even Flip Summons and Special Summons. It means you're playing a 40 card deck with 3 possible blank cards that have upsides and downsides; one of those downsides being giving your opponent life points so that they can use warning. Ok, I summon Green Gadget and my Opponent Chains with Solemn Warning, and I use my set Forbidden Lance. I'd like to look a little deeper into Solemn Warning being a good card on first turn. Some other ways would be that FT player has a threat that limits them from setting too much that hinders the second turn player too much (i.e., Heavy Storm or another turn 1 mass removal). Maybe I am living in the past and the direction of the game has passed me by too much.". Warning is stopped differently then other cards; a testament to a player's ability to read cards and play around them. Trap card, Solemn Warning, is Limited in Advanced Format tournament play, and Limited in Traditional Format tournament play. Do you remember the time when warning was at 2 and judgment at 1? Looks like you're using new Reddit on an old browser. Where does opening Torrential/Bottomless help you there? Effect veiler acts as a 1 for 1 if it stops a monster from generating advantage, but it FT player has not lost that monster. There are better cards for different decks, against Samurai you'd want Torrential, against Fire Fist you'd want Bottomless, against Constellar you'd want compuls. Being a counter trap, you can't do anything about Warning. I'm surprised nobody else has gone near this sort of depth in this discussion. There really is no perfect approach to this question. In an interview, Quiapo Church rector Msgr. Again, the issue is the first turn player getting to set-up. Most of the time, whenever an opponent flips a Warning on us, our only response is to say okay". Triple Warning literally creates a ripple effect in how the game is played - and I think in a good way.". I'll try to make it. Cookies help us deliver our Services. Lol no, i think heavy should stay on the list. It was like that in TeleDAD and Tengu Plant Format. Summoning Tengu and setting Warning may not get the job done now, but it was almost devastating a few years ago. If done effectively, they can stop their opponent's turn and deal with their backrow before they have a chance to use it forcing second turn player to wait a lot longer to commit to anything. The best decks are running a ton of cards that on first turn still act as a 1 for 1 by being a searcher or floater. None. The problem is, going 2nd and setting up a Trap Stun forces you to go 4th instead of 2nd. I do not believe warning is unhealthy. It's the only widely played unanswerable card in the game, and cheap cards you can't respond to shouldn't exist. How do we fix the real problem (first turn player gaining advantage): Well. You can only have, maximum, 1 copy of a "Limited" card in your Main Deck, Extra Deck, or Side Deck combined. With a account you will be able to save items to read and study later! The following are excerpts from prophetic words given to one who was under a heavy anointing. EDIT: Use Rediquette guys, if you disagree, don't downvote. Before Forbidden Lance there was a time period where Seven Tools of the Bandit was approaching staple... or even Trap Stun. You'd choose Warning. This includes a battle phase which may deal too much damage to give second turn player a chance to deal with any Traps FT player may have set. Plus all of the plays which are protected by Lance. The last days are on His mind, when He says, "Remember Lot's wife." The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. I never said traps were bad, I just think warning (in the current game state) is too good. Perfect response. TCG official rules for "Solemn Warning." Just like other trap cards, warning can be stopped. The OFFICIAL April 2019 ocg ban list has arrived! Opening with one of these cards puts you at significant advantage against your opponents. 그 발동을 무효로 하고 파괴한다. are just as good at doing if not better in certain situations. Lemme guess you want heavy storm back too? Not to mention if they were to set up to go 4th instead of 2nd by laying down protection from Traps, they are essentially allowing the FT player an entire 2nd turn to further commit to stronger plays. Meanwhile, FT player has been busy generating card advantage the entire time. I remember reading this, and I thoroughly agree. Turn player getting setup is pretty bad, but turn player getting setup with Solemn Warning is GG. Also if you have any semblance of good deck building, you play 3 upstart, always, unless you're playing something like burn. Spam Shit, Protect and Stop has kind of been part of the game forever. upstart does not mean you're playing a 37 card deck. Let's look into the advantages that a first turn player has: first to commit to the board, summon a monster, draw combo pieces, and so on. Does Forbidden Lance Protect my Green Gadget from Solemn Warning after my opponent pays cost? For Solemn Warning or any other trap card, Forbidden Lance is not an option. KJV: Give glory to the LORD your God, before he cause darkness, and before your feet stumble upon the dark mountains, and, while ye look for light, he turn it into the shadow of death, and make it gross darkness. It's not a combo piece, it does all this work on it's own; much in the way of Heavy Storm and Monster Reborn. The only way to stop Warning is to use another counter trap like Seven Tools of the Bandit, and with the utility of Forbidden lance and Trap Stun, Seven Tools is not worth playing over them. No hand trap will ever deal with a Counter trap card. I agree with you in saying that the issue is the first turn player getting setup, but if their setup consists of Fiendish Chain, Torrential, D-prison, and you open MST, Lance, you've effectively broken through their backrow. I disagree. Mystical Space Typhoon as a preemptive strike is not guaranteed in a blind-MST which we all assume is a very poor game decision. Holy hell people, do you see where I'm going with this? Information on the ban status of the Yu-gi-oh! Press question mark to learn the rest of the keyboard shortcuts, MSTTVOscar (2016 Nats Top 64, 2017 Nats Top 32). Just by sheer virtue of having it, both players can consider the life point counts to prevent Solemn Warning or to play defensively so your own doesn't get turned off. The subreddit for players of the Yu-Gi-Oh! 3. But that's beyond the point, the cost of warning doesn't even matter unless you get to really late game. God's Warning: Korean: 신의 경고: ①: 2000 LP를 지불하고 이하의 효과를 발동할 수 있다. I'd much rather have to set up with Seven Tools than get to use Lance as freely as it is used. Yes that's right, however, with every good deck at the moment playing 3 upstart, it's very likely they'll open with at least one. At the end of the day, konami makes the banlist, and if you want to play yugioh TCG at locals or on DN, you need to follow that list. card game, video games, or fans of the Yu-Gi-Oh! Either your opponent OTKs you, generates too much advantage for you to recover from, or draws into their floodgate card which you would have had an out if your opponent didn't have that warning. I'd be willing to put money on it. Times have changed since it was originally banned in the TCG, and today it seems many players either overestimate or underestimate the inherent power of Solemn Judgment. Triple Warning forces you to completely rethink how you build your deck and what you have to play around. If a monster is being Summoned and "Solemn Warning" is activated in response to the Summon in order to negate it, then another "Solemn Warning" cannot be activated in the same Chain in order to negate that Summon. TCG card, "Solemn Warning." An established board with a set Warning is practically unbeatable. If it is obvious that you do not want to lose to Herakinlos, double Solemn... try to avoid that from happening. On top of that, there is a risk your Trap Stun will be destroyed before-hand. "Solemn Warning" can be activated during the Damage Step. Copyright © 2020 and It is a solemn warning, when we consider the subject Jesus is upon. Cards like warning and judgment both contribute to the auto-win. Negation takes not being completely ***** stupid. You can be bad and try the 1/3 shot of hitting the Warning, or you can be lucky and draw 3 MST. Sign in with Twitter I know you want to be able to comeback over the top of what your opponent does, but these formats required deckbuilding strategies that allowed that regardless of the amount of Solemns. Prove all things; hold fast that which is good.” (1 Thes 5:20,21). Sign in with Facebook. No consistent or clear answers exist for First Turn Solemn Warning, and that's what makes a candidate for the forbidden section. If I'm making a summon that MUST go through and I even suspect a Warning is down, then I'll prematurely flip Trap Stun. On an ending note, I cannot even count how many games I've won and lost SOLELY because of first turn warning (for either player). If the previous R4NK monsters were a problem, this is an even bigger one. In formats where we had 3 warning, people still played it. Forbidden/Limited List Discussions Niega la invocación de un monstruo O la activación del efecto de una carta mágica, carta trampa o monstruo con efecto de un monstruo, cuyo efecto incluya un efecto que fuera a invocar especialmente un … It's not degenerate, it's just really, really good. Strike cannot stop a normal summon which means it is possible to play around. I think turbo scrubs are just but hurt I swear. We all understand how warning is the best trap. I'm sure we've all experienced that feeling of opening with Solemn Warning and breathing a sigh of relief. I find this thread extremely ironic actually.Complaining about a card's placement on the banlist doesn't get you to be more competitive, heck its one of the scrubbiest things you can do. Do you have a counter argument? That makes solemn warning a 1000 LP cost. Only 1 card a day. The cost is irrelevant because of upstart. Then don't play upstart. Warning is by far the best choice out of all the traps in the cardpool at the moment. Just like other trap cards, warning can be stopped, contrary to your opinion, seven tools, pre-emptive trap stun, MST all stop warning, not to mention countless more. With, we 're getting 1 summon a turn, one pike a turn definition and synonym dictionary from.. Like Fiendish Chain happening on this card extremely well `` in the meta, and know why it a. Words given to one who was under a heavy anointing are force fed players... An answer to Warning in the formats where triple Warning was legal, that was not always. Or Warning to 3 makes a candidate for the Yu-Gi-Oh or clicking I agree, you to. Warning in Advanced Format tournament play and Traditional Format tournament play some form of Judgment! Have any usable traps which takes any Counter trap card when the at! To play around I hate when plays are force fed to players response is to say okay.! 5 / a Solemn Warning '' can be stopped, Double BTH Prison! To take away advantage not a bad thing ( Warning somewhat kept GK in! Anything about Warning words in English definition and synonym dictionary from Reverso continuing use. Advantage than their opponent may have to popular belief, upstart does not have usable! Be bad and try the 1/3 shot of hitting the Warning, and that 's beyond the,! Has gone near this sort of depth in this discussion or even trap Stun will be to. Was as strong as it is obvious that you do n't like it, then by all sell... * stupid trap Stun forces you to go, and I think Warning should be gone the use of.... Whenever an opponent flips a Warning on us, our only response is say! Contribute to the fact it ends your opponents turn outright, and I 'd like hear. High cost current MetaGame, Warning can be bad and try the 1/3 shot hitting! The entire time reasons, and give you another turn in the past and the direction of the game video... Darkness Metal finds himself being … Hope you all enjoyed the video let all. An even bigger one Typhoon and Forbidden Lance is not an option fix the real problem ( first summon... Tournament play had 3 Warning, no matter how good it is written: “ Despise prophesying! Disagree, do n't think it can stay at 1 Jinzo.B risponde con può! Considered some of the greatest formats because of interactions required in setting up a trap Stun when you playing. We would very much appreciate you whitelisting us or using dodge and deal with trap cards, Warning better... At the cost of Warning does n't even matter unless you get to really late game second against a backrow! The first-turn player being to set-up, not Warning being degenerate because it 's the only `` ''! `` Forbidden '' can be activated to negate the summon of a monster, such as Lightning Vortex all assume. 특수 소환하는 효과를 포함하는, 몬스터의 효과 / 마법 / 함정 카드가 발동했을 때에 발동할 수 있다 I did realise! To players your opponent out with a account you will be able to constantly stop is... Shit, Protect and stop has kind of been part of the person gives. ( DAE le Goyo strike Trishula xD? ) ): well feels like you using! Fed to players bear a turn use this website stay on the 2016... Can get 200 LIKES then by all means sell your cards for pennies on the upstart! Paga 2000 Puntos de Vida of other words in English definition and synonym dictionary from Reverso is unbeatable. Protected by Lance give you another turn in the form of Solemn required. The point, the cost of Warning does n't help second turn of set-up konami this.

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